Cauldron-Ghost
- InnerSphere OmniMECH
Type: Cauldron-Ghost |
Technology Base: Custom Innersphere |
Tonnage: 70 |
Designer: SunBurner |
Release: 1st Publication |
|
|
Equipment |
|
Mass |
Internal Structure: |
|
7 |
Engine: |
Magna 350 |
9.5 |
|
Innersphere
XXL |
Walking MP: |
5 |
Running MP: |
8 |
Jumping MP: |
0 |
0 |
Double Heat Sinks: |
20 [40] |
10 |
Gyro: |
|
4 |
Cockpit: |
|
3 |
|
Internal Structure |
|
Armor Value |
|
|
Standard |
|
Light Ferro-Fibrous |
|
Head: |
3 |
|
9 |
|
Center Torso: |
22 |
|
33 (11) |
|
R/L Torso: |
15 |
|
23 (7) |
|
Arms: |
11 |
|
22 |
|
Legs: |
15 |
|
30 |
Weapons and Equipment |
Location |
Critical |
Tonnage |
Null-Signature System |
|
7 |
0 |
ER Large Laser |
CT |
1 |
4 |
ER Medium Laser |
LA |
1 |
1 |
ER Pulse Medium Laser |
LA |
2 |
2 |
ER Medium Laser |
RA |
1 |
1 |
ER Pulse Medium Laser |
RA |
2 |
2 |
Streak LRM 5 |
LT |
1 |
2 |
Ammo (Streak LRM 5) 24/T |
LT |
2 |
2 |
Streak SRM-6 |
RT |
2 |
2 |
Comments: |
The Cauldron-Ghost is Our 2nd Design based on the
Cauldron-Born OmniMECH. The 1st one is the DayHawk. The Cauldron-Ghost weighs 5 tons more
than it's predicessor.
The Cauldron-Ghost is Marauders Unlimited's 2nd Null system OmniMECH. The Cauldron-Ghost
has Innersphere & Clan Technology. The Majority of the parts in the Cauldron-Ghost is
Innersphere Technology. It incorperates the Null Signature System of the Innersphere. Only
the weapons are Clan Technology.
The Cauldron-Ghost has 6 variations. Ranging from Default to Mark VI.
-=SunBurner=- |
History: |
It hasn't been tested in the battlefield yet. But
I suggest to use these in conjunction with Cauldron-Borns & Dayhawks if you are clan.
Use these however you like if you are Innersphere.
-=SunBurner=- |
BattleMechs & Weapons are the Copyright © of Marauders
Unlimited 1999, 2000
|